Classes

Classes

Sunspear
18
31
19
8

Sunspear

Mythic Pridelands Raksha
#11215
Flame Soul (14 Red)
Choose a Mana Gem. Deal [Magic + 1] damage to each enemy of that color and Burn them. Give all allies of the matching color 4 Attack.
(Fire Brand, Fireproof, Heatwave)
Perks: unnamed, unnamed, unnamed
MAX Attack:18 Life:31 Armor:19 Magic:8
Magic Bonus when using red weapons
Level:1234567891011121314151617181920 RURELM MAX
Attack:01122233344555667789+4+2+1+1+118
Life:1122344566778991010111112+8+5+4+1+131
Armor:11122223345555677778+5+2+2+1+119
Magic:00000000000000000000+2+2+2+1+18
  1. Fire Brand
    Gain 1 Attack for each Red ally.
    Minor Fire Traitstone 18 Runic Fire Traitstone 10 Runic Nature Traitstone 10
  2. Fireproof
    Immunity to Burning and Faerie Fire.
    Minor Fire Traitstone 26 Major Fire Traitstone 12 Arcane Beast Traitstone 10
  3. Heatwave
    Create a Firestorm at the start of every turn.
    Minor Fire Traitstone 34 Arcane Beast Traitstone 6 Celestial Traitstone 2
  • Wild Plains

Talent Trees

Forest Water Fire
Haunted Weave: Web a random enemy when I summon a troop. Snap Freeze: Freeze a random enemy at the start of battle. Feline Fury: All Raksha gain 1 Attack and Life.
Perfect Aim: Gain 2 Magic if using a Bow. Insulated: Immunity to Frozen. Fireproof: Immunity to Burning and Faerie Fire.
Root Trap: Entangle the first enemy at the start of battle. Ocean’s Trident: Gain 3 Magic if using a Polearm. Up in Flames: Burn a random enemy when an ally dies.
Nature’s Aura: Create a leafstorm at the start of a battle. Watery Binding: All Blue Allies gain 4 Life. Firestarter: Create a firestorm at the start of a battle.
Wall of Vines: All Green allies gain 5 Armor. Deluge: Submerge a random ally on 4 or 5 Gem matches. Gift of Fire: All Red Allies gain 1 Magic.
Elven Sentries: All Elves gain 1 Magic and Attack at the start of a battle. Water Mastery: Gain bonus Blue Mana from Blue Gem matches. Firebringer: Gain bonus Red Mana from Red Gem matches.
Harvest Moon: All Wargare Allies gain 2 Life every turn. Aquatic Glory: All Merfolk allies gain 2 Magic when an enemy dies. Fireblade: Deal triple Skull damage to burning enemies.
Last updated: 11/21/2018
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