Teams

Teams

The Whitehelm Inquisition
Templar
8
11
14
3

Templar

Rare Whitehelm Generator Human-Knight
#6100
Shield Wall (10 Blue/Brown)
Give all allies [Magic] Armor, and transform all Red Gems to Green to boost the effect. [5:1]
(Defender, Water Link, Armored)
MAX ⚔️8   ❤️11   🛡️14   🔮3
Paladin
8
11
13
4

Paladin

Rare Whitehelm Striker Divine-Knight
#6029
Justice (11 Green/Yellow)
Deal [Magic] damage to an Enemy, boosted by my Armor. [1:1]
(Dragon Slayer, Air Link, Reinforced)
MAX ⚔️8   ❤️11   🛡️13   🔮4
Paladin
8
11
13
4

Paladin

Rare Whitehelm Striker Divine-Knight
#6029
Justice (11 Green/Yellow)
Deal [Magic] damage to an Enemy, boosted by my Armor. [1:1]
(Dragon Slayer, Air Link, Reinforced)
MAX ⚔️8   ❤️11   🛡️13   🔮4
Priestess
6
14
8
7

Priestess

Common Whitehelm Support Divine-Human
#6028
Protection (9 Yellow)
Cleanse an Ally, and give [Magic + 1] Armor and Barrier to them.
(Divine Bond, Revered, Regeneration)
MAX ⚔️6   ❤️14   🛡️8   🔮7

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Bonuses

  • Duke of Devas
    3 unique Whitehelm troops
Last updated: 07/20/2022
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