Deal [Magic + 1] damage to 2 random Enemies, and inflict a random status effect on each of them.
(Cursed Touch, Deep Vitality, Swift)
Explode [Magic + 1] Brown Gems, then Poison and Disease 2 random Enemies.
(Cursed Touch, Deep Vitality, Impervious)
Deal [Magic + 2] damage to an Enemy, and all Enemies below them. If the Enemy is Cursed, deal double damage and Death Mark them.
(Cursed Touch, Deep Magic, Shock)
Destroy a 5x5 block of Gems. Curse, Bleed, and Stun the first Enemy.
(Deep Strength, Armored, Mutant Regeneration)
- Wildfolk General
4 unique Wildfolk troops
- King of Rats
4 unique Dark Pits troops
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