Classes

Classes

Plaguelord
15
36
20
8

Plaguelord

Mythic Darkstone Human
#11220
Essence of Evil (15 Green)
Inflict all negative status effects on an Enemy, explode [Magic + 1] Gems of their Mana Color.
(Accursed, Immune, Contagion)
Champion Talents: Arcane, Chaos, Stone
MAX Attack:15 Life:36 Armor:20 Magic:8
Magic Bonus when using green weapons
Level:1234567891011121314151617181920 RURELM MAX
Attack:11111111122233445556+4+2+1+1+115
Life:0123456788991011121314151617+8+5+4+1+136
Armor:11122233345667777889+5+2+2+1+120
Magic:00000000000000000000+2+2+2+1+18
  1. Accursed
    All enemies lose 2 random Skill points.
    Minor Nature Traitstone 18 Runic Nature Traitstone 10 Runic Water Traitstone 10
  2. Immune
    Immunity to Disease.
    Minor Nature Traitstone 26 Major Nature Traitstone 12 Arcane Swamp Traitstone 10
  3. Contagion
    Inflict Disease on a random Enemy on Green Gem matches.
    Minor Nature Traitstone 34 Arcane Swamp Traitstone 6 Celestial Traitstone 2
  • Maugrim Woods, Merlantis

Talent Trees

Arcane Chaos Stone
Magical Shield: All Purple allies gain 2 Armor. Daemonic Rage: All Daemons gain 1 Attack. Impact: Inflict Stun when enemies deal Skull damage to me.
Mage Lord: Gain 2 Magic if in last position. Dark Hunger: Steal 1 Life from the first enemy when matching Purple Gems. Hammer Mastery: Gain 2 Magic if using a Hammer.
Anti-Magic Sphere: Reduce damage from Spells by 20%. Plaguebearer: Disease a random enemy on 4 or 5 Gem matches. Stone Circle: All Brown Allies gain 3 Armor.
Mana Source: Start battles with 50% Mana. Spawn of Hell: 50% chance to summon a Hellspawn when an enemy dies. Dwarven Armor: Gain 4 Armor for each Dwarven ally.
Antiquity: Gain 4 Magic when using Artifacts. Sudden Doom: Create a Doomstorm at the start of battle. Rock Solid: Gain a Barrier when matching Brown Gems.
Arcane Surge: Gain bonus Purple Mana from Purple Gem matches. Delirium: Gain 2 Magic and Attack when I take damage to Life. Stone Mastery: Gain bonus Brown Mana from Brown Gem matches.
Mystic Channel: All Mystics gain 2 Magic and Life when an enemy dies. Chaos Wave: All enemies lose 1 point on a random skill when I match Skulls. Fortitude: Immune to Stun, Poison, Disease, Death Mark and Devour.
Last updated: 10/18/2019
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