Name |
Rarity |
Troops |
Gold |
Souls |
Glory |
Traitstones |
Chest Upgrade Chance |
Treasure Multiplier Increase |
Effect |
---|---|---|---|---|---|---|---|---|---|
Back Alley | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain Greedy | ||
Bat Cave | II | 200 | 20 | 2 | 20% | 0.15 | All future Enemies gain Life Drain | ||
Beast Mouth Cavern | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 4 Life | ||
Beastmaster's Den | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Blackheart's Lair | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Boneyard | V | 200 | 70 | 3 | 40% | 0.4 | All future Enemies are Undying | ||
Broken Barge | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 1 Attack | ||
Bulette Lair | IV | 300 | 30 | 4 | 45% | 0.2 | All future enemies gain 4 Life and Armor | ||
Buried Graveyard | IV | 300 | 30 | 4 | 40% | 0.25 | All future Enemies gain 2 Magic | ||
Cedric’s Hideaway | II | 800 | 20 | 2 | 15% | 0.2 | All allied troops gain Moneybags at the start of future battles | ||
Center of the Maze | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Chessboard Puzzle | V | 400 | 40 | 5 | 50% | 0.3 | All future enemies gain 2 Attack and Armor | ||
Chimera Cave | III | 250 | 25 | 3 | 30% | 0.2 | All future Enemies gain 3 Attack | ||
Coral Cave | IV | 250 | 25 | 1 Major Water Traitstone | 30% | 0.2 | All future Enemies gain Water Spirit | ||
Corrupted Altar | III | 250 | 25 | 3 | 30% | 0.2 | All future Enemies gain 1 Magic and 2 Life | ||
Crypt's Treasure | III | 1000 | 25 | 1 Runic Magic Traitstone | 30% | 0.2 | All allied troops gain Warded at the start of future battles | ||
Dark Alchemist's Lab | III | 250 | 25 | 3 | 30% | 0.2 | All future Enemies gain Plague Touch | ||
Dark Antechamber | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Dark Arch | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 1 Magic | ||
Dark Cabal | IV | 30 | 4 | 1 Runic Magic Traitstone | 40% | 0.25 | All future Enemies gain Arcane | ||
Dark King's Hoard | V | 1600 | 40 | 5 | 40% | 0.4 | All allied troops gain Death Touch at the start of future battles | ||
Dark Magus' Secrets | IV | 1000 | 50 | 4 | 35% | 0.3 | All allied troops gain Arcane at the start of future battles | ||
Dark Temple | II | 200 | 20 | 2 | 20% | 0.15 | All future Enemies gain 4 Life | ||
Dark Throne | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Dark Wave Pool | III | 250 | 25 | 3 | 30% | 0.2 | All future Enemies gain 6 Life | ||
Dead Pirate’s Booty | III | 1000 | 25 | 3 | 25% | 0.25 | All allied troops gain Water Spirit at the start of future battles | ||
Deep Cavern | I | 50 | 20 | 2 | 100% | 0.1 | All future Enemies gain 1 Magic | ||
Deep Crypt | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Deep Gates | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 1 Magic | ||
Deep Hive | I | 500 | 20 | 1 | 10% | 0.1 | All future Enemies gain 2 Armor | ||
Deep Throne | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Doom of Darkness | VI | 500 | 30 | 1 Runic Magic Traitstone | 0% | 0 | Complete the Floor | ||
Doom of Flame | VI | 500 | 30 | 1 Runic Fire Traitstone | 0% | 0 | Complete the Floor | ||
Doom of Ice | VI | 500 | 30 | 1 Runic Water Traitstone | 0% | 0 | Complete the Floor | ||
Doom of Light | VI | 500 | 30 | 1 Runic Wind Traitstone | 0% | 0 | Complete the Floor | ||
Doom of Nature | VI | 500 | 30 | 1 Runic Nature Traitstone | 0% | 0 | Complete the Floor | ||
Doom of Stone | VI | 500 | 30 | 1 Runic Earth Traitstone | 0% | 0 | Complete the Floor | ||
Dragon Fountain | IV | 1200 | 30 | 4 | 40% | 0.25 | All allied troops gain Regeneration at the start of future battles | ||
Dragon Hatchery | IV | 300 | 30 | 4 | 40% | 0.25 | All future enemies gain 4 Attack | ||
Drowned Grotto | V | 400 | 40 | 1 Runic Water Traitstone | 30% | 0.5 | All future Enemies gain the Tidal Affix | ||
Dwarven Ale-Vault | III | 250 | 10 | 30 | 20% | 0.3 | All allied troops gain Grudge at the start of future battles | ||
Factory Entrance | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 4 Armor | ||
Faery Ring | III | 250 | 3 | 1 Major Magic Traitstone | 20% | 0.3 | All future Enemies gain 1 Magic and 1 Attack | ||
Fell Chamber | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 1 Magic | ||
Fell Nest | IV | 300 | 15 | 6 | 25% | 0.4 | All future Enemies gain 1 Magic | ||
Fell Queen's Nest | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Fox's Den | II | 400 | 10 | 1 | 15% | 0.2 | All future enemies gain 2 Attack | ||
Frostfire Throne | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Frozen Cavern | V | 400 | 40 | 1 Runic Water Traitstone | 50% | 0.3 | All future enemies are Insulated | ||
Frozen Hall | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 4 Armor | ||
Fungi Garden | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 4 Life | ||
Ghostly Tomb | II | 100 | 30 | 2 | 20% | 0.15 | All future Enemies gain Accursed | ||
Gnome Treasure Room | VI | 500 | 50 | 6 | 60% | 0.4 | All allied troops gain Extreme Greed at the start of future battles | ||
Goblin Kitchen | II | 300 | 20 | 1 | 20% | 0.15 | All future enemies are now Big | ||
Goblin Mine | I | 225 | 5 | 1 | 15% | 0.15 | All future enemies gain Frenzy | ||
Goblin Throneroom | V | 400 | 5 | 1 Runic Nature Traitstone | 60% | 0.2 | All future enemies gain Agile | ||
Golem Laboratory | III | 250 | 25 | 1 Major Earth Traitstone | 30% | 0.2 | All future enemies gain 3 Life and Armor | ||
Gorbil Herders | I | 150 | 10 | 1 | 10% | 0.1 | All future Enemies gain 1 Attack | ||
Guarded Chamber | IV | 300 | 30 | 1 Runic Earth Traitstone | 40% | 0.25 | All future Enemies gain Thick Head | ||
Guardian Hall | I | 100 | 15 | 1 | 100% | 0.1 | All future Enemies gain 4 Armor | ||
Guardian Tomb | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Hall of Judgement | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Hall of Many Eyes | I | 100 | 15 | 1 | 100% | 0.1 | All future Enemies gain 1 Magic | ||
Hall of Statues | II | 200 | 20 | 2 | 20% | 0.15 | All future Enemies gain Stone Heart | ||
Harpy Roost | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 2 Attack | ||
Hellclaw Gate | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 2 Attack | ||
Hidden Nests | II | 200 | 20 | 2 | 20% | 0.15 | All future Enemies gain Stone Heart | ||
Hunters' Court | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Ice Cave | V | 500 | 20 | 1 | 50% | 0.3 | All future Enemies gain 10 Armor | ||
Icy Coven | IV | 300 | 30 | 4 | 40% | 0.25 | All future Enemies gain Water Brand | ||
Illithian Cortex | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 1 Magic | ||
Imp Infestation | I | 50 | 20 | 1 | 10% | 0.1 | All future Enemies gain 2 Life | ||
Indrajit's Throne | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Infernal Den | III | 250 | 25 | 3 | 20% | 0.3 | All future Enemies gain Aflame | ||
Keeper's Hall | I | 100 | 15 | 1 | 100% | 0.1 | All future Enemies gain 2 Armor and Life | ||
King's Vault | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Lair of Shadows | IV | 300 | 30 | 1 Runic Magic Traitstone | 40% | 0.25 | All future Enemies gain Dark Death | ||
Lava Cracks | II | 200 | 2 | 1 Major Fire Traitstone | 20% | 0.15 | All future enemies are Aflame | ||
Liche’s Crypt | V | 400 | 40 | 5 | 50% | 0.3 | All future Enemies gain Undying | ||
Lyrasza's Descent | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 1 Magic | ||
Lyrasza's Sanctum | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Magma Dragon’s Eyrie | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Magma Pool | I | 150 | 10 | 1 | 10% | 0.1 | All future enemies are Fireproof | ||
Maraji Queen | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Matron's Gallery | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Maze Entrance | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 2 Attack | ||
Mind Palace | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Minotaur Maze | I | 150 | 10 | 1 | 10% | 0.1 | All future enemies gain 1 Attack | ||
Mirrored Chamber | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 1 Magic | ||
Mirrored Throne | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Murky Deep | V | 400 | 5 | 1 Runic Water Traitstone | 30% | 0.5 | All future Enemies gain 4 Attack and 2 Life. | ||
Mushroom Grove | III | 100 | 30 | 2 | 15% | 0.2 | All future enemies gain Plague Touch | ||
Obsidian Gate | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 4 Armor | ||
Obsidian Throne | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Ocularen Temple | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Oozing Cavern | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 4 Life | ||
Orcish Guards | I | 150 | 10 | 1 Minor Fire Traitstone | 10% | 0.1 | All future enemies gain 1 Attack | ||
Orcish Warband | V | 600 | 20 | 5 | 50% | 0.3 | All future enemies gain Frenzy | ||
Portal Chamber | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Pot o' Gold | II | 2000 | 1 | 1 | 20% | 0.15 | All allied troops gain Greedy at the start of future battles | ||
Preparation Room | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 2 Life | ||
Primal Throne | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Queen's Chamber | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Queen's Nest | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Rat Nest | I | 150 | 10 | 1 | 10% | 0.1 | All future enemies gain 1 Attack | ||
Rat Pack | IV | 250 | 25 | 3 | 30% | 0.2 | All future enemies gain 1 Attack and 1 Magic | ||
Riftway | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain Nature Heart | ||
Rocky Cavern | III | 250 | 25 | 3 | 20% | 0.15 | All future Enemies gain 6 Armor | ||
Scaled Court | IV | 300 | 30 | 4 | 40% | 0.25 | All future Enemies gain 8 Armor | ||
Sea Cave | I | 100 | 15 | 1 | 100% | 0.1 | All future Enemies gain Water Heart | ||
Sea King’s Throne | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Seal of Sin | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Settite Hall | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 1 Attack | ||
Settite Shrine | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Shoggorath's Lair | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Shroom Throne | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Slither Pit | III | 250 | 3 | 1 Major Nature Traitstone | 30% | 0.2 | All future Enemies are Sturdy | ||
Smuggler's Den | II | 300 | 10 | 2 | 20% | 0.15 | All future Enemies gain 2 Attack | ||
Spider Hall | I | 100 | 15 | 1 | 100% | 0.1 | All future Enemies gain 2 Attack | ||
Spider Nest | III | 250 | 25 | 3 | 30% | 0.2 | All future Enemies gain Slippery | ||
Sunken Treasure | V | 1200 | 30 | 1 Runic Water Traitstone | 40% | 0.35 | All allied troops gain Skull Death at the start of future battles | ||
Tangled Path | III | 150 | 10 | 2 Major Nature Traitstone | 30% | 0.2 | All future enemies gain Tangle | ||
The Bone Pile | III | 250 | 25 | 3 | 30% | 0.2 | All future Enemies gain Chill Touch | ||
The Burning Disc | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 2 Attack | ||
The Burrows | I | 150 | 5 | 2 | 100% | 0.1 | All future Enemies gain 4 Life | ||
The Deep Burrows | VI | 500 | 30 | 1 Arcane Light Traitstone | 100% | 0.25 | Complete the Delve | ||
The Gate Room | I | 50 | 20 | 2 | 100% | 0.1 | All future Enemies gain 4 Life | ||
The Honeycomb | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 4 Armor | ||
The Iron Gate | IV | 300 | 4 | 1 Runic Earth Traitstone | 40% | 0.25 | All future Enemies gain 8 Armor | ||
The Master Forge | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
The Mother's Mouth | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 4 Armor | ||
The Pit Fight | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 2 Life | ||
The Pommel | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 2 Attack | ||
The Statue of the Great One | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
The Wild Glade | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 2 Attack | ||
Thieves' Hideout | III | 1000 | 25 | 3 | 30% | 0.2 | All allied troops gain Agile at the start of future battles | ||
Tomb Guardians | I | 225 | 5 | 1 | 15% | 0.15 | All future Enemies gain Reinforced | ||
Treasure Trove | II | 800 | 20 | 2 | 20% | 0.15 | All allied troops gain Greedy at the start of future battles | ||
Troll Hole | III | 250 | 25 | 3 | 30% | 0.2 | All future Enemies gain 6 Life | ||
Ultimate Doom of Darkness | VI | 500 | 30 | 1 Runic Magic Traitstone | 0% | 0 | Complete the Tower | ||
Ultimate Doom of Flame | VI | 500 | 30 | 1 Runic Fire Traitstone | 0% | 0 | Complete the Tower | ||
Ultimate Doom of Ice | VI | 500 | 30 | 1 Runic Water Traitstone | 0% | 0 | Complete the Tower | ||
Ultimate Doom of Light | VI | 500 | 30 | 1 Runic Wind Traitstone | 0% | 0 | Complete the Tower | ||
Ultimate Doom of Nature | VI | 500 | 30 | 1 Runic Nature Traitstone | 0% | 0 | Complete the Tower | ||
Ultimate Doom of Stone | VI | 500 | 30 | 1 Runic Earth Traitstone | 0% | 0 | Complete the Tower | ||
Umbral Hollow | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 4 Life | ||
Vampire Hive | II | 50 | 35 | 1 Major Fire Traitstone | 20% | 0.15 | All future Enemies gain Life Drain | ||
Vanya's Crypt | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Viper Nest | IV | 300 | 30 | 4 | 40% | 0.25 | All future Enemies gain Nature’s Death | ||
Volcanic Shaft | V | 400 | 40 | 5 | 50% | 0.3 | All future Enemies gain 2 Attack and 4 Armor | ||
Webbed Court | V | 400 | 40 | 1 Runic Magic Traitstone | 50% | 0.3 | All future Enemies gain Snare | ||
Webbed Halls | II | 200 | 20 | 2 | 20% | 0.15 | All future Enemies are Venomous | ||
Wild Pack’s Den | IV | 300 | 30 | 4 | 40% | 0.25 | All future Enemies gain 1 Attack | ||
Wind Tunnel | I | 200 | 10 | 1 | 15% | 0.15 | All future Enemies have Air Heart | ||
Witches’ Coven | III | 250 | 25 | 1 Runic Magic Traitstone | 35% | 0.15 | All future Enemies gain 2 Magic | ||
Worm Tunnels | IV | 350 | 15 | 5 | 40% | 0.25 | All future Enemies gain 8 Life | ||
Wyrm's End | VI | 500 | 30 | 6 | 100% | 0.25 | Complete the Delve | ||
Wyrm's Path | I | 100 | 10 | 2 | 100% | 0.1 | All future Enemies gain 4 Armor |