Delve Rooms

Delve Rooms

Contents are limited to items present on Nintendo Switch. Statistics are for PC/Mobile version and may not match.
0 found.
Name Rarity Troops Gold Souls Glory Traitstones Chest Upgrade Chance Treasure Multiplier Increase Effect
Back Alley I 100 10 2 100% 0.1 All future Enemies gain Greedy
Bat Cave II 200 20 2 20% 0.15 All future Enemies gain Life Drain
Beast Mouth Cavern I 100 10 2 100% 0.1 All future Enemies gain 4 Life
Beastmaster's Den VI 500 30 6 100% 0.25 Complete the Delve
Blackheart's Lair VI 500 30 6 100% 0.25 Complete the Delve
Boneyard V 200 70 3 40% 0.4 All future Enemies are Undying
Broken Barge I 100 10 2 100% 0.1 All future Enemies gain 1 Attack
Bulette Lair IV 300 30 4 45% 0.2 All future enemies gain 4 Life and Armor
Buried Graveyard IV 300 30 4 40% 0.25 All future Enemies gain 2 Magic
Cedric’s Hideaway II 800 20 2 15% 0.2 All allied troops gain Moneybags at the start of future battles
Center of the Maze VI 500 30 6 100% 0.25 Complete the Delve
Chessboard Puzzle V 400 40 5 50% 0.3 All future enemies gain 2 Attack and Armor
Chimera Cave III 250 25 3 30% 0.2 All future Enemies gain 3 Attack
Coral Cave IV 250 25 1 Major Water Traitstone 30% 0.2 All future Enemies gain Water Spirit
Corrupted Altar III 250 25 3 30% 0.2 All future Enemies gain 1 Magic and 2 Life
Crypt's Treasure III 1000 25 1 Runic Magic Traitstone 30% 0.2 All allied troops gain Warded at the start of future battles
Dark Alchemist's Lab III 250 25 3 30% 0.2 All future Enemies gain Plague Touch
Dark Antechamber VI 500 30 6 100% 0.25 Complete the Delve
Dark Arch I 100 10 2 100% 0.1 All future Enemies gain 1 Magic
Dark Cabal IV 30 4 1 Runic Magic Traitstone 40% 0.25 All future Enemies gain Arcane
Dark King's Hoard V 1600 40 5 40% 0.4 All allied troops gain Death Touch at the start of future battles
Dark Magus' Secrets IV 1000 50 4 35% 0.3 All allied troops gain Arcane at the start of future battles
Dark Temple II 200 20 2 20% 0.15 All future Enemies gain 4 Life
Dark Throne VI 500 30 6 100% 0.25 Complete the Delve
Dark Wave Pool III 250 25 3 30% 0.2 All future Enemies gain 6 Life
Dead Pirate’s Booty III 1000 25 3 25% 0.25 All allied troops gain Water Spirit at the start of future battles
Deep Cavern I 50 20 2 100% 0.1 All future Enemies gain 1 Magic
Deep Crypt VI 500 30 6 100% 0.25 Complete the Delve
Deep Gates I 100 10 2 100% 0.1 All future Enemies gain 1 Magic
Deep Hive I 500 20 1 10% 0.1 All future Enemies gain 2 Armor
Deep Throne VI 500 30 6 100% 0.25 Complete the Delve
Doom of Darkness VI 500 30 1 Runic Magic Traitstone 0% 0 Complete the Floor
Doom of Flame VI 500 30 1 Runic Fire Traitstone 0% 0 Complete the Floor
Doom of Ice VI 500 30 1 Runic Water Traitstone 0% 0 Complete the Floor
Doom of Light VI 500 30 1 Runic Wind Traitstone 0% 0 Complete the Floor
Doom of Nature VI 500 30 1 Runic Nature Traitstone 0% 0 Complete the Floor
Doom of Stone VI 500 30 1 Runic Earth Traitstone 0% 0 Complete the Floor
Dragon Fountain IV 1200 30 4 40% 0.25 All allied troops gain Regeneration at the start of future battles
Dragon Hatchery IV 300 30 4 40% 0.25 All future enemies gain 4 Attack
Drowned Grotto V 400 40 1 Runic Water Traitstone 30% 0.5 All future Enemies gain the Tidal Affix
Dwarven Ale-Vault III 250 10 30 20% 0.3 All allied troops gain Grudge at the start of future battles
Factory Entrance I 100 10 2 100% 0.1 All future Enemies gain 4 Armor
Faery Ring III 250 3 1 Major Magic Traitstone 20% 0.3 All future Enemies gain 1 Magic and 1 Attack
Fell Chamber I 100 10 2 100% 0.1 All future Enemies gain 1 Magic
Fell Nest IV 300 15 6 25% 0.4 All future Enemies gain 1 Magic
Fell Queen's Nest VI 500 30 6 100% 0.25 Complete the Delve
Fox's Den II 400 10 1 15% 0.2 All future enemies gain 2 Attack
Frostfire Throne VI 500 30 6 100% 0.25 Complete the Delve
Frozen Cavern V 400 40 1 Runic Water Traitstone 50% 0.3 All future enemies are Insulated
Frozen Hall I 100 10 2 100% 0.1 All future Enemies gain 4 Armor
Fungi Garden I 100 10 2 100% 0.1 All future Enemies gain 4 Life
Ghostly Tomb II 100 30 2 20% 0.15 All future Enemies gain Accursed
Gnome Treasure Room VI 500 50 6 60% 0.4 All allied troops gain Extreme Greed at the start of future battles
Goblin Kitchen II 300 20 1 20% 0.15 All future enemies are now Big
Goblin Mine I 225 5 1 15% 0.15 All future enemies gain Frenzy
Goblin Throneroom V 400 5 1 Runic Nature Traitstone 60% 0.2 All future enemies gain Agile
Golem Laboratory III 250 25 1 Major Earth Traitstone 30% 0.2 All future enemies gain 3 Life and Armor
Gorbil Herders I 150 10 1 10% 0.1 All future Enemies gain 1 Attack
Guarded Chamber IV 300 30 1 Runic Earth Traitstone 40% 0.25 All future Enemies gain Thick Head
Guardian Hall I 100 15 1 100% 0.1 All future Enemies gain 4 Armor
Guardian Tomb VI 500 30 6 100% 0.25 Complete the Delve
Hall of Judgement VI 500 30 6 100% 0.25 Complete the Delve
Hall of Many Eyes I 100 15 1 100% 0.1 All future Enemies gain 1 Magic
Hall of Statues II 200 20 2 20% 0.15 All future Enemies gain Stone Heart
Harpy Roost I 100 10 2 100% 0.1 All future Enemies gain 2 Attack
Hellclaw Gate I 100 10 2 100% 0.1 All future Enemies gain 2 Attack
Hidden Nests II 200 20 2 20% 0.15 All future Enemies gain Stone Heart
Hunters' Court VI 500 30 6 100% 0.25 Complete the Delve
Ice Cave V 500 20 1 50% 0.3 All future Enemies gain 10 Armor
Icy Coven IV 300 30 4 40% 0.25 All future Enemies gain Water Brand
Illithian Cortex I 100 10 2 100% 0.1 All future Enemies gain 1 Magic
Imp Infestation I 50 20 1 10% 0.1 All future Enemies gain 2 Life
Indrajit's Throne VI 500 30 6 100% 0.25 Complete the Delve
Infernal Den III 250 25 3 20% 0.3 All future Enemies gain Aflame
Keeper's Hall I 100 15 1 100% 0.1 All future Enemies gain 2 Armor and Life
King's Vault VI 500 30 6 100% 0.25 Complete the Delve
Lair of Shadows IV 300 30 1 Runic Magic Traitstone 40% 0.25 All future Enemies gain Dark Death
Lava Cracks II 200 2 1 Major Fire Traitstone 20% 0.15 All future enemies are Aflame
Liche’s Crypt V 400 40 5 50% 0.3 All future Enemies gain Undying
Lyrasza's Descent I 100 10 2 100% 0.1 All future Enemies gain 1 Magic
Lyrasza's Sanctum VI 500 30 6 100% 0.25 Complete the Delve
Magma Dragon’s Eyrie VI 500 30 6 100% 0.25 Complete the Delve
Magma Pool I 150 10 1 10% 0.1 All future enemies are Fireproof
Maraji Queen VI 500 30 6 100% 0.25 Complete the Delve
Matron's Gallery VI 500 30 6 100% 0.25 Complete the Delve
Maze Entrance I 100 10 2 100% 0.1 All future Enemies gain 2 Attack
Mind Palace VI 500 30 6 100% 0.25 Complete the Delve
Minotaur Maze I 150 10 1 10% 0.1 All future enemies gain 1 Attack
Mirrored Chamber I 100 10 2 100% 0.1 All future Enemies gain 1 Magic
Mirrored Throne VI 500 30 6 100% 0.25 Complete the Delve
Murky Deep V 400 5 1 Runic Water Traitstone 30% 0.5 All future Enemies gain 4 Attack and 2 Life.
Mushroom Grove III 100 30 2 15% 0.2 All future enemies gain Plague Touch
Obsidian Gate I 100 10 2 100% 0.1 All future Enemies gain 4 Armor
Obsidian Throne VI 500 30 6 100% 0.25 Complete the Delve
Ocularen Temple VI 500 30 6 100% 0.25 Complete the Delve
Oozing Cavern I 100 10 2 100% 0.1 All future Enemies gain 4 Life
Orcish Guards I 150 10 1 Minor Fire Traitstone 10% 0.1 All future enemies gain 1 Attack
Orcish Warband V 600 20 5 50% 0.3 All future enemies gain Frenzy
Portal Chamber VI 500 30 6 100% 0.25 Complete the Delve
Pot o' Gold II 2000 1 1 20% 0.15 All allied troops gain Greedy at the start of future battles
Preparation Room I 100 10 2 100% 0.1 All future Enemies gain 2 Life
Primal Throne VI 500 30 6 100% 0.25 Complete the Delve
Queen's Chamber VI 500 30 6 100% 0.25 Complete the Delve
Queen's Nest VI 500 30 6 100% 0.25 Complete the Delve
Rat Nest I 150 10 1 10% 0.1 All future enemies gain 1 Attack
Rat Pack IV 250 25 3 30% 0.2 All future enemies gain 1 Attack and 1 Magic
Riftway I 100 10 2 100% 0.1 All future Enemies gain Nature Heart
Rocky Cavern III 250 25 3 20% 0.15 All future Enemies gain 6 Armor
Scaled Court IV 300 30 4 40% 0.25 All future Enemies gain 8 Armor
Sea Cave I 100 15 1 100% 0.1 All future Enemies gain Water Heart
Sea King’s Throne VI 500 30 6 100% 0.25 Complete the Delve
Seal of Sin VI 500 30 6 100% 0.25 Complete the Delve
Settite Hall I 100 10 2 100% 0.1 All future Enemies gain 1 Attack
Settite Shrine VI 500 30 6 100% 0.25 Complete the Delve
Shoggorath's Lair VI 500 30 6 100% 0.25 Complete the Delve
Shroom Throne VI 500 30 6 100% 0.25 Complete the Delve
Slither Pit III 250 3 1 Major Nature Traitstone 30% 0.2 All future Enemies are Sturdy
Smuggler's Den II 300 10 2 20% 0.15 All future Enemies gain 2 Attack
Spider Hall I 100 15 1 100% 0.1 All future Enemies gain 2 Attack
Spider Nest III 250 25 3 30% 0.2 All future Enemies gain Slippery
Sunken Treasure V 1200 30 1 Runic Water Traitstone 40% 0.35 All allied troops gain Skull Death at the start of future battles
Tangled Path III 150 10 2 Major Nature Traitstone 30% 0.2 All future enemies gain Tangle
The Bone Pile III 250 25 3 30% 0.2 All future Enemies gain Chill Touch
The Burning Disc I 100 10 2 100% 0.1 All future Enemies gain 2 Attack
The Burrows I 150 5 2 100% 0.1 All future Enemies gain 4 Life
The Deep Burrows VI 500 30 1 Arcane Light Traitstone 100% 0.25 Complete the Delve
The Gate Room I 50 20 2 100% 0.1 All future Enemies gain 4 Life
The Honeycomb I 100 10 2 100% 0.1 All future Enemies gain 4 Armor
The Iron Gate IV 300 4 1 Runic Earth Traitstone 40% 0.25 All future Enemies gain 8 Armor
The Master Forge VI 500 30 6 100% 0.25 Complete the Delve
The Mother's Mouth I 100 10 2 100% 0.1 All future Enemies gain 4 Armor
The Pit Fight I 100 10 2 100% 0.1 All future Enemies gain 2 Life
The Pommel I 100 10 2 100% 0.1 All future Enemies gain 2 Attack
The Statue of the Great One VI 500 30 6 100% 0.25 Complete the Delve
The Wild Glade I 100 10 2 100% 0.1 All future Enemies gain 2 Attack
Thieves' Hideout III 1000 25 3 30% 0.2 All allied troops gain Agile at the start of future battles
Tomb Guardians I 225 5 1 15% 0.15 All future Enemies gain Reinforced
Treasure Trove II 800 20 2 20% 0.15 All allied troops gain Greedy at the start of future battles
Troll Hole III 250 25 3 30% 0.2 All future Enemies gain 6 Life
Ultimate Doom of Darkness VI 500 30 1 Runic Magic Traitstone 0% 0 Complete the Tower
Ultimate Doom of Flame VI 500 30 1 Runic Fire Traitstone 0% 0 Complete the Tower
Ultimate Doom of Ice VI 500 30 1 Runic Water Traitstone 0% 0 Complete the Tower
Ultimate Doom of Light VI 500 30 1 Runic Wind Traitstone 0% 0 Complete the Tower
Ultimate Doom of Nature VI 500 30 1 Runic Nature Traitstone 0% 0 Complete the Tower
Ultimate Doom of Stone VI 500 30 1 Runic Earth Traitstone 0% 0 Complete the Tower
Umbral Hollow I 100 10 2 100% 0.1 All future Enemies gain 4 Life
Vampire Hive II 50 35 1 Major Fire Traitstone 20% 0.15 All future Enemies gain Life Drain
Vanya's Crypt VI 500 30 6 100% 0.25 Complete the Delve
Viper Nest IV 300 30 4 40% 0.25 All future Enemies gain Nature’s Death
Volcanic Shaft V 400 40 5 50% 0.3 All future Enemies gain 2 Attack and 4 Armor
Webbed Court V 400 40 1 Runic Magic Traitstone 50% 0.3 All future Enemies gain Snare
Webbed Halls II 200 20 2 20% 0.15 All future Enemies are Venomous
Wild Pack’s Den IV 300 30 4 40% 0.25 All future Enemies gain 1 Attack
Wind Tunnel I 200 10 1 15% 0.15 All future Enemies have Air Heart
Witches’ Coven III 250 25 1 Runic Magic Traitstone 35% 0.15 All future Enemies gain 2 Magic
Worm Tunnels IV 350 15 5 40% 0.25 All future Enemies gain 8 Life
Wyrm's End VI 500 30 6 100% 0.25 Complete the Delve
Wyrm's Path I 100 10 2 100% 0.1 All future Enemies gain 4 Armor
Last updated: 07/20/2022
GoWDB.com © Lyya (ashenbloom@gmail.com)
This is a fan site. All Gems of War contents are owned by Infinity Plus Two.
Game art images courtesy of Garyatrics.com -- check them out!
Team Builder
Strip
Icon
Strip
Icon
Strip
Icon
Strip
Icon
Suggestions
Strip
Icon
Strip
Icon
Strip
Icon
Strip
Icon
Strip
Icon
Strip
Icon
Strip
Icon
Strip
Icon
Strip
Icon
Strip
Icon