Sunspear
#11215
Flame Soul
(14 Red)
Choose a Mana Gem. Deal [Magic + 1] damage to each enemy of that color and Burn them. Give all allies of the matching color 4 Attack.
(Fire Brand, Fireproof, Heatwave)
Champion Talents: Forest, Water, Fire
MAX ⚔️18
❤️31
🛡️19
🔮8
Magic Bonus when using red weapons
Level: | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | R | UR | E | L | M | MAX |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
⚔️ | 0 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 9 | +4 | +2 | +1 | +1 | +1 | 18 |
❤️ | 1 | 1 | 2 | 2 | 3 | 4 | 4 | 5 | 6 | 6 | 7 | 7 | 8 | 9 | 9 | 10 | 10 | 11 | 11 | 12 | +8 | +5 | +4 | +1 | +1 | 31 |
🛡️ | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 | 4 | 5 | 5 | 5 | 5 | 6 | 7 | 7 | 7 | 7 | 8 | +5 | +2 | +2 | +1 | +1 | 19 |
🔮 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | +2 | +2 | +2 | +1 | +1 | 8 |
- Fire Brand
Gain 1 Attack for each Red ally.18 10 10 - Fireproof
Immunity to Burning and Faerie Fire.26 12 10 - Heatwave
Create a Firestorm at the start of every turn.34 6 2
- Wild Plains
Talent Trees
Forest | Water | Fire |
---|---|---|
Haunted Weave: Web a random enemy when I summon a troop. | Snap Freeze: Freeze a random enemy at the start of battle. | Feline Fury: All Raksha gain 1 Attack and Life. |
Perfect Aim: Gain 2 Magic if using a Bow. | Insulated: Immunity to Frozen. | Fireproof: Immunity to Burning and Faerie Fire. |
Root Trap: Entangle the first enemy at the start of battle. | Ocean’s Trident: Gain 3 Magic if using a Polearm. | Up in Flames: Burn a random enemy when an ally dies. |
Nature’s Aura: Create a leafstorm at the start of a battle. | Watery Binding: All Blue Allies gain 4 Life. | Firestarter: Create a firestorm at the start of a battle. |
Wall of Vines: All Green allies gain 5 Armor. | Deluge: Submerge a random ally on 4 or 5 Gem matches. | Gift of Fire: All Red Allies gain 1 Magic. |
Elven Sentries: All Elves gain 1 Magic and Attack at the start of a battle. | Water Mastery: Gain bonus Blue Mana from Blue Gem matches. | Firebringer: Gain bonus Red Mana from Red Gem matches. |
Harvest Moon: All Wargare Allies gain 2 Life every turn. | Aquatic Glory: All Merfolk allies gain 2 Magic when an enemy dies. | Fireblade: Deal triple Skull damage to burning enemies. |