Classes

Classes

Contents are limited to items present on PlayStation 4. Statistics are for PC/Mobile version and may not match.
Sentinel
16
28
26
8

Sentinel

Mythic Urskaya Urska
#11221
Shield of Urskaya (14 Brown)
Give an Ally [Magic + 1] Armor, boosted by all Enemy Attack. Then Enrage and Barrier them. [2:1]
(Leader, Holy Armor, Get Behind Me!)
Champion Talents: Morale, Stone, Guardian
MAX ⚔️16   ❤️28   🛡️26   🔮8
Magic Bonus when using brown weapons
Level:1234567891011121314151617181920 RURELM MAX
⚔️01112222233344556667+4+2+1+1+116
❤️01122334444556677889+8+5+4+1+128
🛡️11223455678899101112131415+5+2+2+1+126
🔮00000000000000000000+2+2+2+1+18
  1. Leader
    Gain 3 to all Skills if in first position.
    Minor Earth Traitstone 18 Runic Earth Traitstone 10 Runic Nature Traitstone 10
  2. Holy Armor
    Reduce damage from Skulls by 40%.
    Minor Earth Traitstone 26 Major Earth Traitstone 12 Arcane Forest Traitstone 10
  3. Get Behind Me!
    25% chance to Barrier a random Ally at the start of my turn.
    Minor Earth Traitstone 34 Arcane Forest Traitstone 6 Celestial Traitstone 2
  • Zaejin

Talent Trees

Morale Stone Guardian
Exemplar: Gain 5 Attack in PvP. Impact: Inflict Stun when enemies deal Skull damage to me. Stone Wall: All Brown allies gain 2 Armor.
Resplendence: Gain 2 Magic if using Jewellery. Hammer Mastery: Gain 2 Magic if using a Hammer. Protector: Gain 3 Magic if using a Shield.
Royal Armory: All ally Knights gain 2 Armor. Stone Circle: All Brown Allies gain 3 Armor. Vanguard: Gain Barrier at the start of battle.
Quick Study: Gain 10% bonus XP from battle. Dwarven Armor: Gain 4 Armor for each Dwarven ally. Razor Armor: Add 20% of Armor to Skull Damage.
Commander: Gain 2 to all Skills if in first position. Rock Solid: Gain a Barrier when matching Brown Gems. Savior: When an ally dies, Barrier another random ally.
Inspiration: All Allies start with 15% Mana. Stone Mastery: Gain bonus Brown Mana from Brown Gem matches. Banishment: Dispel all enemies on 4 or 5 Gem matches.
Urska Major: All Urska Allies gain 1 Attack every turn. Fortitude: Immune to Stun, Poison, Disease, Death Mark, Lycanthropy, and Devour. Armor Plating: All Mech Allies gain 2 Armor per turn.
Last updated: 07/20/2022
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