Warden
#11117
Warden's Gauntlets
(14 Brown)
Destroy a row and column. Deal [Magic + 3] scatter damage, boosted by Green Gems destroyed. [3x]
(Avenger, Beast Bond, Ward)
Champion Talents: Forest, Guardian, Cunning
MAX ⚔️14
❤️37
🛡️21
🔮8
Magic Bonus when using brown weapons
Level: | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | R | UR | E | L | M | MAX |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
⚔️ | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 5 | +4 | +2 | +1 | +1 | +1 | 14 |
❤️ | 1 | 2 | 3 | 4 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | +8 | +5 | +4 | +1 | +1 | 37 |
🛡️ | 0 | 0 | 1 | 1 | 1 | 2 | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 10 | +5 | +2 | +2 | +1 | +1 | 21 |
🔮 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | +2 | +2 | +2 | +1 | +1 | 8 |
- Avenger
Gain 3 Attack when an ally dies.18 12 10 - Beast Bond
Allied Beasts gain 2 Life.26 12 12 - Ward
All allies gain 5 Armor.34 6 2
- Khaziel
Talent Trees
Forest | Guardian | Cunning |
---|---|---|
Haunted Weave: Web a random enemy when I summon a troop. | Stone Wall: All Brown allies gain 2 Armor. | Hunt: Hunter’s Mark a random enemy on 4 or 5 of a kind. |
Perfect Aim: Gain 2 Magic if using a Bow. | Protector: Gain 3 Magic if using a Shield. | Knife Throwing: Gain 2 Magic if using a Dagger. |
Root Trap: Entangle the first enemy at the start of battle. | Vanguard: Gain Barrier at the start of battle. | Light Fingers: Gain 5 Gold every turn. |
Nature’s Aura: Create a leafstorm at the start of a battle. | Razor Armor: Add 20% of Armor to Skull Damage. | Backup: 35% chance to summon a Bandit when an ally dies. |
Wall of Vines: All Green allies gain 5 Armor. | Savior: When an ally dies, Barrier another random ally. | Goblin Friend: All Goblins gain 2 Attack. |
Elven Sentries: All Elves gain 1 Magic and Attack at the start of a battle. | Banishment: Dispel all enemies on 4 or 5 Gem matches. | Dodge: 30% chance to dodge Skull damage. |
Harvest Moon: All Wargare Allies gain 2 Life every turn. | Armor Plating: All Mech Allies gain 2 Armor per turn. | Thieves’ Guild: All Rogues gain 1 Magic on 4 or 5 of a kind. |