Diabolist
#11247
Fiend Fire
(14 Purple)
Deal [Magic + 1] damage to all Enemies, boosted by Daemon Allies. Then Curse and Burn all Enemies. [3x]
(Accursed, Jinx, Hellsteed)
Champion Talents: Death, Chaos, Fire
MAX ⚔️17
❤️31
🛡️21
🔮8
Magic Bonus when using purple weapons
Level: | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | R | UR | E | L | M | MAX |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
⚔️ | 0 | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | +4 | +2 | +1 | +1 | +1 | 17 |
❤️ | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 10 | 11 | 12 | +8 | +5 | +4 | +1 | +1 | 31 |
🛡️ | 0 | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 | +5 | +2 | +2 | +1 | +1 | 21 |
🔮 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | +2 | +2 | +2 | +1 | +1 | 8 |
- Accursed
All enemies lose 2 random Skill points.18 10 10 - Jinx
Halve enemy Gem Masteries.26 12 10 - Hellsteed
25% chance to summon a Nightmare when an Ally casts a Spell.34 6 2
- Darkstone, Dhrak-Zum
Talent Trees
Death | Chaos | Fire |
---|---|---|
Reaper: Gain 2 Magic if using a Scythe. | Daemonic Rage: All Daemons gain 1 Attack. | Feline Fury: All Raksha gain 1 Attack and Life. |
Chill of Death: When an enemy dies, Freeze another random enemy. | Dark Hunger: Steal 1 Life from the first enemy when matching Purple Gems. | Fireproof: Immunity to Burning and Faerie Fire. |
Soul Caller: Gain 1 Soul every turn. | Plaguebearer: Disease a random enemy on 4 or 5 Gem matches. | Up in Flames: Burn a random enemy when an ally dies. |
Icy Veil: Create an icestorm at the start of a battle. | Spawn of Hell: 50% chance to summon a Hellspawn when an enemy dies. | Firestarter: Create a firestorm at the start of a battle. |
Life Siphon: Steal 2 Life from the first enemy on 4 or 5 Gem matches. | Sudden Doom: Create a Doomstorm at the start of battle. | Gift of Fire: All Red Allies gain 1 Magic. |
Swift Curse: Death Mark a random enemy at the start of battle. | Delirium: Gain 2 Magic and Attack when I take damage to Life. | Firebringer: Gain bonus Red Mana from Red Gem matches. |
Unholy Blessing: All Undead gain 2 Armor and Magic when an ally dies. | Chaos Wave: All enemies lose 1 point on a random skill when I match Skulls. | Fireblade: Deal triple Skull damage to burning enemies. |