Classes

Classes

Contents are limited to items present on PlayStation 4. Statistics are for PC/Mobile version and may not match.
Corsair
20
29
17
8

Corsair

Mythic Blackhawk Rogue
#11253
Plunder and Peril (14 Blue)
Deal [Magic + 3] damage to 2 random Enemies, boosted by my Gold and the Enemy's Gold. [2:1]
(Water Heart, Greedy, High Seas)
Champion Talents: Cunning, Water, Wind
MAX ⚔️20   ❤️29   🛡️17   🔮8
Magic Bonus when using blue weapons
Level:1234567891011121314151617181920 RURELM MAX
⚔️0112222334456677891011+4+2+1+1+120
❤️112233445566778899910+8+5+4+1+129
🛡️01111222233334455566+5+2+2+1+117
🔮00000000000000000000+2+2+2+1+18
  1. Water Heart
    Gain 1 Life for each Blue ally.
    Minor Water Traitstone 18 Runic Water Traitstone 10 Runic Wind Traitstone 10
  2. Greedy
    Gain 2 bonus Gold on 4 or 5 Gem matches.
    Minor Water Traitstone 26 Major Water Traitstone 12 Arcane Blade Traitstone 10
  3. High Seas
    Gain 2 bonus Blue Mana when matching Blue Gems.
    Minor Water Traitstone 34 Arcane Blade Traitstone 6 Celestial Traitstone 2
  • Sword's Edge, Leonis Empire

Talent Trees

Cunning Water Wind
Hunt: Hunter’s Mark a random enemy on 4 or 5 of a kind. Snap Freeze: Freeze a random enemy at the start of battle. Wind Shield: Gain 8 Armor.
Knife Throwing: Gain 2 Magic if using a Dagger. Insulated: Immunity to Frozen. Precision: Gain 2 Magic if using a Missile.
Light Fingers: Gain 5 Gold every turn. Ocean’s Trident: Gain 3 Magic if using a Polearm. Wind Speed: All Yellow Allies start with 10% Mana.
Backup: 35% chance to summon a Bandit when an ally dies. Watery Binding: All Blue Allies gain 4 Life. Celestial Currents: All Centaur allies gain 1 Magic.
Goblin Friend: All Goblins gain 2 Attack. Deluge: Submerge a random ally on 4 or 5 Gem matches. Gale Force: All Yellow allies gain 2 Attack.
Dodge: 30% chance to dodge Skull damage. Water Mastery: Gain bonus Blue Mana from Blue Gem matches. Child of Sky: 25% chance to summon a Heronath when an ally casts a spell.
Thieves’ Guild: All Rogues gain 1 Magic on 4 or 5 of a kind. Aquatic Glory: All Merfolk allies gain 2 Magic when an enemy dies. Stryx Commander: All Stryx allies gain 1 Attack every turn.
Last updated: 07/20/2022
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